Design for health

Monday October 1

The Positive Practice Canvas – Gathering Inspiration for Wellbeing-Driven Design
Holger Klapperich, Matthias Laschke, Marc Hassenzahl

Design for Health Behavior Change Supportive Technology: Healthcare Professionals’ Perspective
Vasiliki Mylonopoulou

Mapping Game Preferences of Older Adults: A Field Study Towards Tailored Gamified Applications
Frederiek de Vette, M. Tabak, H.J. Hermens, M.M.R. Vollenbroek

Understanding Grassroots Sports Gamification in the Wild
Kristina Knaving, Pawel Woźniak, Jasmin Niess, Romina Poguntke, Morten Fjeld, Staffan Björk