Design for health
Monday October 1
The Positive Practice Canvas – Gathering Inspiration for Wellbeing-Driven Design
Holger Klapperich, Matthias Laschke, Marc Hassenzahl
Design for Health Behavior Change Supportive Technology: Healthcare Professionals’ Perspective
Vasiliki Mylonopoulou
Mapping Game Preferences of Older Adults: A Field Study Towards Tailored Gamified Applications
Frederiek de Vette, M. Tabak, H.J. Hermens, M.M.R. Vollenbroek
Understanding Grassroots Sports Gamification in the Wild
Kristina Knaving, Pawel Woźniak, Jasmin Niess, Romina Poguntke, Morten Fjeld, Staffan Björk